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April 29
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What are the vitals? tri count, texture maps, shaders?
The indents on the back of the stock don't look normal mapped! Is that just the render?
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Point of Existence; Mod of the Year 2006 - [link]
L98A1 I think.
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Martyn Lee Ball, 3D Modeller.
total 7804 triangles
main map: receiver/stock/pgrip/
front map: forward assembly/barrel/gas tube
irons map: carry handle/fsb
mag map: mag/5.56 round
it's a slice of wonderful to say i'm basically done ;_;
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